Spear[]
5 • 7 • 6 | Default Placement Cost (No Strat • With Strat • Kai With Strat) | |||
---|---|---|---|---|
200 | Default Range | |||
Attacks all enemies in straight line | Class Trait | |||
Icon | Name | Pre-kai Skill | Pre-kai Stratagem | SIcon |
Odaki 小田喜城 |
+25% HP to self. | X | X | |
Tsuzurao 防己尾城 |
+25% DEF to self. | X | X | |
Ōtakasayama 大高佐山城 |
+25% DEF to self. | X | X | |
Hinotake 日之嶽城 |
+25% DEF to self. | X | X | |
Daibutsu 大仏城 |
+90 ATK/DEF to tono. | X | X | |
Ne 根城 |
+30 Recovery to self. | ※Kai - For 10s, 5x Recovery to CG within 200 range. | ||
Shimpu 新府城 |
+20% ASPD to self. | ※Kai - Redslot nonattacking token that stops 5. | ||
Wakimoto 脇本城 |
+37% ki recovered on own withdrawal/taiha, -47% CDR to redeploy. | X | X | |
Iwadeyama 岩出山城 |
+25% ATK to self. | ※Kai - For 5s, 10x Recovery to target. | ||
Nakamura Date 中村館 |
+25% DEF to self. | X | X | |
Ōtaki 大多喜城) |
+27% HP to self. | Blueslot token that gives +25 Recovery to CG within 400 range. | ||
Kita-no-Shō 北ノ庄城 |
Stops up to 4 enemies. | X | X | |
Shikano 鹿野城 |
+27% HP to self. | Ki generating blueslot token, gives +10% HP to CG within 200 range. Lasts for wave. | ||
Takamatsu 高松城 |
+35 Range to self. | X | X | |
Gassan-Toda 月山富田城 |
+17% HP/DEF to self. | X | ||
Iwabitsu 岩櫃城 |
+27% DEF to self. | Deals 2.5x ATK DMG, -90% MOVSPD to enemies within 150 range for 3s. | ||
Hachiōji 八王子城 |
+37% ki recovered on own withdrawal/taiha, -47% CDR to redeploy. | X | X | |
Ishigakiyama 石垣山城 |
+27% ASPD to self. | For 15s, 2x ASPD, -50% Post-attack delay to target. | ||
Komoro 小諸城 |
Stops up to 4 enemies. | Defensive redslot token, stops up to 5 enemies. | ||
Nanao 七尾城 |
+17% ATK, +17 Range to self. | X | X | |
Fukui 福井城 |
Stops up to 4 enemies. | X | X | |
Sanadamaru 真田丸 |
+27% DEF to self. | >Deals 3x damage to enemies within 90 range. | ||
Sakuma Kanazawa 佐久間金沢城 |
+17% ATK/ASPD to self. | X | X | |
Kamei 亀居城 |
+27% HP to self. | For 30s, +30 DEF to target, stops 3 enemies. | ||
Hikuma 曳馬城 |
+17% ATK to CG in range. | For 30s, +50 Range to target (tono/CG/token). | ||
Takasaki 高崎城 |
+17% Range to CG in range. | For 20s, 1.5x weapon penetration distance. | ||
Yūki 結城城 |
+20 Range to self, +5% gold from WH when on team. Stacks with money statue. | For 30s, 1.4x ATK to target, +25 ATK to CG in range. Targets self. | ||
Ejiri 江尻城 |
+27% ASPD to self. | For 20s, attacks 2x consecutively. Targets self. | ||
Marugame 丸亀城 |
+15% ATK/DEF to self. | Deals 1.2x damage to enemies within 200 range, knocks back./small> | ||
Odani 小谷城 |
+17% ATK/DEF, +10% HP to self. | X | X | |
Oyama 尾山城 |
-20% DEF to enemies in range. | For 60s, +30 DEF, +10 Recovery to target. | ||
Iwamura 岩村城 |
+17% ATK, +17 Range to self. | For 20s, +30% DEF to CG within 200 range, stops 1 enemy. | ||
Matsusaka 松坂城 |
+27% HP to self. | For 25s, +30 Range to target, -30% Range to enemies in range. | ||
Nagurumi 名胡桃城 |
+4 stop to self. | For 20s, -40% MOVSPD to enemies within 150 range. | ||
Kimodameshi Hachiōji [肝試し]八王子城 |
+17 Range to self, +40% ki recovered on all CG withdrawal/taiha. | For 20s, -100 ATK/DEF to enemies in 90 range. | ||
Shibata 新発田城 |
+20% ASPD to self, +15% ATK to CG in range. | For 25s, -25% MOVSPD to enemies in range. | ||
Komaruyama 小丸山城 |
+17% ATK to self. +10% DMG dealt by CG in range. | For 30s, 1.5x penetration distance to weapon attacks, and ignores 30% enemy DEF. Targets spear CGs. | ||
Usayama 宇佐山城 |
+50 ATK to self and ignores 15% enemy DEF. | For 20s, +200 Recovery to target and WHs in range of target. Targets melee CGs. | ||
Sawayama 佐和山城 |
Stops up to 5 enemies. | Blueslot buff token that gives +30% DEF to CG within 400 range. Lasts for wave. | ||
Iyo-Matsuyama 伊予松山城 |
+20% ATK, +20 Range to self. | Redslot buff well token that gives 10x Recovery, +100 ATK to CG in range. Lasts up to 15 seconds. | ||
Ueda 上田城 |
+20% DMG to self, -20% DEF to enemies in range. | For 30s, target (tono/CG/token) is not targeted by enemies. Overrides stop effects. | ||
Juraku 聚楽城 |
+20% ATK to self, converts 10% DMG dealt to HP. | For 30s, +150 Range to target. Targets melee CG. | File:Jurakustrat.png | |
Matsue 松江城 |
+20% ATK to self, -20% ATK to enemies in range. | For 40s, -50% DEF to enemies in range. Targets melee CG. | ||
Ginnan 銀杏城 |
+20% DMG to self, -20% MOVSPD to enemies in range. | X | X | |
Kinkazan 金華山城 |
+20 Range to self, +20% DMG dealt by CG in range. | For 20s, +100 ATK to target, -30% MOVSPD to enemies in range. | ||
Zeze 膳所城 |
+20% ASPD/Range to self. | For 30s, attacks add splash damage instead of straight line penetration, and ignore 50% enemy DEF. Targets self. | ||
Chiyoda 千代田城 |
+20% ATK to all melee CG. | Token that grants 1.5x ATK vs flying enemies to Chiyoda, reduces giga cost of CG in range. Max 1, lasts for wave. | ||
Summer Sanadamaru [夏]真田丸 |
+20% HP to self, deals 0.5x additional ATK DMG to enemies every 2s. | For 35s, 1.5x ATK to Summer Sanadamaru. | File:Ssanadamarustrat.png | |
Hirai 平井城 |
+20 Range to self. Melee CG in range counterattacks 45% own ATK when hit. | For 30s, 1.5x ASPD to target (tono/CG/token), +50 ATK to tono/CG/tokens in range. | ||
Shobata 勝幡城 |
+20% ATK to self. +20% DMG taken by enemies in range. | For 30s, attacks add splash damage (with additional 1x DMG) instead of straight line penetration. Targets self. | ||
Tsugaru-Takaoka 津軽鷹岡城 |
+20% ASPD to self, -1 strat cost to self and ranged CG in range. | For 15s, 1.5x penetration range, greatly knocks back. Targets self. | ||
Kuwana 桑名城 |
+25% ATK to self. +50 ATK to all water CG. | For 25s, -40% Post-attack delay. Weapon attacks no longer pierce, however, target now deals 1.8x of ATK as damage. | ||
Hikone 彦根城 |
+80 ATK, -30% CDR to all CG. | Ki generating blueslot token, gives +25 Recovery to CG within 250 range. Max 1, lasts for wave. | ||
Chambord シャンボール城 |
-15% ATK to all enemies, own attacks ignore 50% enemy DEF. | For 20s, -40% ASPD/MOVSPD to enemies within 400 range. | ||
Ryūgū 竜宮城 |
+30 DEF to self, adds knockback. +25% DMG dealt by all water CG. | For 30s, +50% ATK to CG, -50% DEF to enemies in range. | ||
Kimodameshi Matsue [肝試し]松江城 |
+20% ATK, +1 stop to CG in range. -15% DEF to all enemies. | For 25s, ATK vs. yōkai is not halved, +3 stops to target. +50 Range to CG in range. Targets melee CG. | ||
Heian-kyō 平安京 |
+25 Range to all CG. -60 ATK/DEF to all enemies. | Ki generating redblue slot token, gives +1 ki/kill by CG in range. Max 1, lasts for wave. | ||
Nijō-tei 二条亭 |
+50 ATK to all allies. +30% ATK to self, adds additional 0.3x DEF-ignoring DMG to own attacks. | Deals 1.1x DEF-ignoring DMG to enemies within 300 range 3x. | ||
Valentine Chambord [バレンタイン]シャンボール城 |
-25% DEF to enemies for 4s after being hit. +50 Recovery to all CG. -15% DMG taken by CG in range. | For 30s, +2 targets, -50% ATK to enemies in range. Targets self. | File:Vchambordstrat.png | |
Lichtenstein リヒテンシュタイン城 |
+25% DMG dealt by self. -20% DMG taken by CG in range. +20% DEF to all CG. | For 30s, 2x ATK, and reflects 50% DMG taken. Targets all. | ||
Gorgeous Odani [絢爛]小谷城 |
+30% ATK to self and tacks on additional 0.6x ATK DMG to attacks. +500 HP to all CG. | For 40s, +80 ATK/DEF to all CG in range of target. Targets melee units. | ||
Taka 鷹城 |
+30% ATK to self, adds slight knockback. Deals 1x ATK DMG to enemies in range every 3s. | For 30s, +100 ATK/Range to target and -50% MOVSPD to enemies in range. | ||
Schoolgirl Juraku [学園]聚楽城 |
Deals 1.5x DMG on melee attacks. +25 Range, -20% Post-attack delay to all melee CGs. | For 50s, +100 Range, and for every 2s, +20 ATK, +10% ASPD, +3% of enemy DEF ignored. Targets self. | ||
Gorgeous Hikone [絢爛]彦根城 |
+80 ATK, +20 Range to all CGs. +20% DMG taken by all enemies. | Token that generates ki naturally, and grants +1 ki/kill within token range. Max 2, lasts for wave. | ||
Bridal Nijō-tei [花嫁衣装]二条亭 |
Inflicts 0.3x DEF-ignoring DMG on enemies in range every 2s. +1 stop to, -30% DMG taken by melee CG in range. | For 30s, 1.7x Range, +50% Post-attack delay to enemies in range. Targets self. |